As i told my friends long time ago: runuo users will have serious problems with static tiles in SA because OSI extended tiles range for static tiles up to 0x8000. They also changed the worlditem packet, because it was required for supporting multi tiles. Now some runuo.com users use RUOSI packet guide (of course without any copyright, it's so hard for them but very easy for sphereserver and pol server users) and implementing new packets in 'blind mode'.
First of all, about any comments likes "It's bad protocol guide":
a) protocol guide is universal and is not created for some special emulator
b) you have to implement it YOURSELF updating data to your real code (that's why you have problems with ~ and & 0x3FFF operations in RunUO: it's only RunUO problem cause RunUO was coded in that style)
c) if this protocol guide is so bad - don't use it. Please, don't use it. Write your OWN, not copy-pasted from here, but created from the beginning - sniff data from OSI, analyze
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