FIXES: - Spellbooks attributes were fixed, new caps for following attributes were set: - Faster Casting: 1 - Faster Cast Recovery: 2 - Lower Reagent Cost: 16% - Lower Mana Cost: 6% - Spell Damage Increase: 9% - Bonus Int: 6 - Mana Increase: 6 - Mana Regeneration: 1 - Skill Bonuses: 12 - It's no longer possible to avoid being paralized in PVP casting spells that don't freeze your movement - If you throw a bola having your backpack full, weapon and shield will no longer fall on the ground, but will drop into your backpack - Barracoon no longer polymorph dead mobiles into rats - Hidden players now revealed when throwing a bola - Minor Artifact Enchanted Titan Leg Bone now one-handed - Thieves now can steal from stack of items when total weight of entire stack is more than their backpack can hold - SE items no longer spawns in mobiles and chests in any world except Tokuno's Islands - Barracoon now has auto dispel ability - Fixed fisher's chance to get minor artifact from Leviathan: 25% check now always applied before top damager's check - Removed ability to place houses near Serado the Awakened champion spawn - Major artifact Pigments of Tokuno now can hue stealable artifacts - The Tear Kite Shield prices have been tweaked to match OSI. Most notably, they now sell for 37 gps, not 60 - Mana leeched by a necromancer while under Wraith Form is no longer only added to the necromancer's mana pool, it is now also subtracted from the victim's pool - Both the Ship Model of the H.M.S. Cape and The Admiral's Hearty Rum can now be found on level 6 Treasure Chests, as well as on Leviathans - The mongbats in Semidar's first spawn will now be of the Strong type - Animal Form spell: bonus to increase movement speed now works - Pets' total skill cap no longer capped at 700 - It is now possible to steal blessed items from NPC chests. Spawns will no longer be blocked by those unstealable blessed spellbooks - Removed ability to loot criminal players' corpes in non-PvP facets - Recall runes no longer lose their hue after adding in runebooks - No longer can cast SE spells required more skill level than you have if you cast lesser skill spell before - SmartAI mobiles no longer try to get 10 tiles away from summoned mobile to dispel it - Fixed bug with Sacrifice virtue - Finally fixed "wraith form" stamina bonus: players don't lose stamina pushing other mobiles - Fixed problem with pack animals items visibility - Fixed bug when game master can't see all loot in monster ADDITIONS: - Dungeon Treasure Chests Generator: Felucca, Trammel - SunUO 0.1.8: - more NetStat.Dispose() tweaks: - a second Dispose() call continues with FinishDispose() - call FinishDispose() in CheckAlive() - remove duplicate data directories - replaced World.MultiProcessor by Core.Config.MultiThreading - added configuration file option for Core.Config.MultiThreading - wait for send transfers to be finished before killing the connection in NetState.Dispose() - Mono 1.1.7 is now recommended - introduce the "path" element in the library configuration, allowing the administrator to specify arbitrary source paths - dependencies for libraries - overlays for libraries - Creature abilities: - Unicorn ability. If their rider becomes poisoned and falls below 40 hit points, they will cure them. Once they cure their rider, they cannot cure them for another hour. This cure is always successful, regardless of the level of poison - Ki-rin ability: Ki-rins cast a lightning bolt on any creature or player that brings its rider below 30 hit points, dealing 35-100 (random) damage that cannot be resisted. They may only do this once per hour CHANGES: - OSI Publish 32.1: - Melee and Archery swing rates have both been lowered by 0.5 seconds - Archery move delay reduced to 0.25 seconds. - Players with Detect Hidden skill now can find type of dungeon trap moving in trap field - The Wither spell can now target hidden players as well as visible ones - Bank checks are now marked as Blessed - Exorcism spell: distances were changed: 18 tiles from champion spawn to cast spell and 5 tiles from you to teleport players - Mortal Strike: If used on an already wounded target, the timer will no longer be reset - Necromancers under Lich Form or Wraith Form are now immune to Bleed Attacks - Peacemaking delay is now 5 seconds if you succeed, and 10 seconds if you fail - Provocation delay is now 10 seconds if you succeed, and 5 seconds if you fail - White Wyrms will no longer eat gold, they will eat only meat - Energy Vortices dispel resistance was changed as following: with magery 120 you will have only 75% to dispel, with 110 50%, and with 100 25% - Spellbooks are no longer disarmable - All spells now consume only one Arcane Clothing charge, regardless of their circle - It is now possible to steal Mallet and Chisel from NPC chests - Concussion Blow: It no longer deals 10-40 random damage; the damage is now based on the difference between the defender's max hits and max mana, as well as the difference between current hits and current mana. In other words, it's most effective against those who are in good health and whore reserves of mana are low, or vice versa - Champion skulls will now spawn inside the backpack of the player who dealt the highest damage to the champion - Enhancing an item using a sewing kit while having an ancient smithy hammer equipped will no longer consume one ancient charge - Paralyzing Blow: it is not possible to use parablow on a frozen/paralyzed target, the effect vanishes as soon as the target takes damage - Assassins will no longer have fame/karma titles, they will just show as The murderer - Colored anvils received as BOD prizes are now given in form of a hued deed - Chance for dropping Glacial Staff and Daemon Armor was increased